Trends, Analysis, Lies and Statistics

Trends, Analysis, Lies and Statistics

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Malleable Software Reshapes the World
How AI Alters Creation, Enterprise Structure and Global Markets
Jul 8 • 
Tal
2
3

August 2023

The Revolution of Generative AI Based Games
Unleashing Limitless Creativity and Redefining Game Design
Aug 30, 2023 • 
Tal
4

July 2021

Hip Hop, Blogs and NFTs: Unbundling, remixing, and reintegrating Media
Unbundling, Remixing & Reintegrating Culture
Jul 20, 2021 • 
Tal
5
1

June 2021

Reputation in Web3:
Ships Built on the Great Flood
Jun 17, 2021 • 
Tal
2
1
Main Street Bets
Cities of Ghosts Await Their DAO Revival
Jun 2, 2021 • 
Tal
2

May 2021

Balancing the Meta:
The Role of Games in a Crypto World
May 20, 2021 • 
Tal
3
The Next Social Graph:
Splits, Supports, and Attributions
May 13, 2021 • 
Tal
4
Protocols and Creator DAOs:
Economic Flows and Cultural Products
May 6, 2021 • 
Tal
3

April 2021

Creator DAOs:
An OS for Participation
Apr 28, 2021 • 
Tal
11
1
Substack vs. DAOstack
An alternative history of platforms, publishing, politics, and power
Apr 20, 2021 • 
Tal
7

March 2021

NFTs Need an Audience
Why We Need More NFT Consumption Experiences
Mar 8, 2021 • 
Tal
4
Proof of Passion
How NFTs Will Power the Passion Economy
Mar 1, 2021 • 
Tal
15
1
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